Project Details
Genre: Role-playing game in a turn-based system 
Platform: PC 
Team Size: 10 students 
My Role: System Designer, Game Designer and UX Designer 
From April 2021 to June 2022

My Missions
       -   Working with other the Game Designers of my team 
       -   Assuring the system design is clear and that no elements lead to a dead end  
       -   Balancing the game 
       -   Creating the UX
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