Project Details
Genre: Role-playing game in a turn-based system
Platform: PC
Team Size: 10 students
My Role: System Designer, Game Designer and UX Designer
From April 2021 to June 2022
My Missions
- Working with other the Game Designers of my team
- Assuring the system design is clear and that no elements lead to a dead end
- Balancing the game
- Creating the UX
